“problems you find in trying to explain things to someone are problems you don't have to find in playtesting“
😁
Great, great. Vigorous nodding.
I’d like to hear more about what makes the taps—stretch, flex, stunt—equivalent usages when their world impacts seem non-equivalent. (Excellent three terms, btw.)
“problems you find in trying to explain things to someone are problems you don't have to find in playtesting“
😁
Great, great. Vigorous nodding.
I’d like to hear more about what makes the taps—stretch, flex, stunt—equivalent usages when their world impacts seem non-equivalent. (Excellent three terms, btw.)